A gym app that makes booking a class feel effortless
A self-initiated redesign of a client app, focused on signing up for a class and updating payment details.

The short version
This concept project reimagines a fitness tracking and gym membership app that I originally designed for a past client.
I rebuilt the mobile experience around class scheduling, performance tracking, and member engagement, with a modern interface that follows current UI and UX best practices while keeping the original app’s core functionality.
Two things members need to do
I narrowed the redesign to two essential actions and made each one as short as possible.
Sign up for a class
Browse the schedule, check a class’s details, and book it.
Update payment info
Add or change a card without hunting through settings.
How I worked
Low-fidelity wireframes
Mapped out streamlined user flows in Figma.
High-fidelity screens
Refined the wireframes with a clean, modern visual design.
Interactive prototype
Tested the flows end to end so the interactions felt right.
The screens

- Sign in/Create account
- Class schedule
- Class details
- Booking confirmation
- Add card
- Search/Filter
- Profile with member QR code
Try the prototype
Click through the booking flow yourself.
Open the Figma prototype